Changelog v1.0.1 - Performance & Tweaks
Heyo!
Oof this update took longer than expected to complete, had to pretty much re-do all enemies, projectiles, collision system and skills over again, but should be gud now! Hopefully those who previously experienced FPS and jittering issues will no longer have them. :)
So without further jaba daba do, here's the patch notes:
CHANGELOG v1.0.1
SYSTEM__
Performance fixes
Enemies, projectiles, collision stuff all changed and re-done
V-sync option added
SKILLS__
Medusa's Seduction:
Reflects enemy projectiles instead of turning enemies to stone
CD changed from 30 sec to 45 sec
Mechanical Rage:
No longer requires to take damage to activate, instead launch 350 standard bullets
Effect lasts for 15 secs instead of 8 secs
Projectiles move twice as fast
Visual tweaks
Blade Orb:
Launch rate is doubled
Major Blade Throw:
Launch rate decreased
By lightning be purged:
deals 75 DMG instead of 50 DMG
Added more visual effects
Bomb Bomber Bomb
Colored red instead of blue
DIFFICULTY__
Very Easy: Enemy HP set to 75% instead of 50%
Easy: Enemy HP set to 87.5% instead of 75%
Normal: nothing lol, unchanged, 100%
Hard: Enemy HP set to 115% instead of 125%
HAHAHA: Enemy HP set to 130% instead of 150%
ENEMIES_HEALTH_CHANGE__
Desert zone:
Stingray = 15 -> 30
Void zone:
404 Blob = 25 -> 75
Void Guardian = 800 -> 1100
Baby Slime = 125 -> 200
Slime = 300 -> 400
Big Slime = 600 -> 900
Mother Slime = 1200 -> 1500
Pink Elephant = 30 -> 100
Raging Zerg = 300 -> 400
Magma zone:
Fire Imp = 50 -> 150
Flame Head = 300 -> 500
Flame Spirit = 1000 -> 1500
Molten Giant = 750 -> 1000
Magma Larva = 1000 -> 1500
Rival_3 = 20000 -> 21000
OTHER FIXES__
Re-made Tutorial scene to clear things up and make it more epic gaming
Moar Energy and Crystal drops throughout the game!
SFX balancing
Typo fixes
That's it for now! Let me know what you think or encounter any bugs/crash/weird stuff! All feedback is much appreciated :)
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Road Doom
Bullet-hell arcade with a cheesy story. The Four Horsemen is a threat, stop them by overcoming evil with immense power!
Status | Released |
Author | agelvik |
Genre | Action |
Tags | 2D, Arcade, Bullet Hell, car-protagonist, cheesy, Controller, gamepad, Pixel Art, Shoot 'Em Up |
Languages | English |
Accessibility | Subtitles, High-contrast |
More posts
- Road Doom is officially released!!Aug 17, 2018
- The game is done! - Road DoomAug 08, 2018
- Road Doom - Updated Trailer, Screenshots & 32-bit BuildAug 03, 2018
- Road Doom - Version 1.2.1 is out!Jul 30, 2018
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